Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Translators Namespace / ReadFile Class / AddToSceneAsSingleObject Method / AddToSceneAsSingleObject(ViewportLayout,String,Int32) Method
The Viewport used to add entities and materials
The block name
The destination layer index.

In This Topic
    AddToSceneAsSingleObject(ViewportLayout,String,Int32) Method
    In This Topic
    Adds entities and materials, read from the Eyeshot file, to the Viewport putting the entities inside a Block and creating a BlockReference referring to it.
    Syntax
    'Declaration
     
    Public Overloads Overrides Sub AddToSceneAsSingleObject( _
       ByVal viewportLayout As ViewportLayout, _
       ByVal blockName As String, _
       ByVal layerIndex As Integer _
    ) 
    public override void AddToSceneAsSingleObject( 
       ViewportLayout viewportLayout,
       string blockName,
       int layerIndex
    )

    Parameters

    viewportLayout
    The Viewport used to add entities and materials
    blockName
    The block name
    layerIndex
    The destination layer index.
    Remarks
    For the ReadFileAsyncWithBlocks classes the BlockReference is affected by a scale factor (from devDept.Eyeshot.Block.Units to devDept.Eyeshot.ViewportLayout.Units).
    See Also