Name | Description | |
---|---|---|
errorLog | ||
readFileCloseStream |
The following tables list the members exposed by ReadFileAsync.
Name | Description | |
---|---|---|
errorLog | ||
readFileCloseStream |
Name | Description | |
---|---|---|
Entities | Gets the entities resulting from file reading. | |
FileName | Gets the file name. | |
Log | Gets the list of errors and warnings generated during file import. | |
ParsingEntitiesText | Gets or sets the "Parsing entities..." text string. | |
ParsingText | Gets or sets the "Parsing..." text string. | |
Path | Gets input file path. | |
ReadingText | Gets or sets the "Reading..." text string. | |
Result | Gets the result of reading operation (true if the operation succeeded). | |
Stream | Gets current stream. | |
SupportedLinearUnitsType | Gets the supported linear units. |
Name | Description | |
---|---|---|
AddToScene | Overloaded. Adds the entities loaded from the file to the scene. | |
AddToSceneAsSingleObject | Overloaded. Adds to scene putting the entities inside a Block and creating a BlockReference referring to it. | |
RotateEverythingAroundX | Rotates geometry around world X axis. If the file was created in a system that orients with Y Axis Up, the models would by default be brought into Eyeshot (a Z axis up system) with a flipped coordinate system. This method is designed to fix the problem. |
Name | Description | |
---|---|---|
CloseStream | Closes the stream. Must be called by all derived classes. | |
WorkCancelled | Overridden. |