AddToScene(ViewportLayout,RegenOptions,Boolean,String) Method
In This Topic
Adds to the ViewportLayout the entities loaded from the file, along with layers and blocks. Blocks and layers contained
previously in the Viewport are merged.
Syntax
Parameters
- viewportLayout
- The ViewportLayout used to add entities, layers and blocks.
- ro
- Asynchronous regeneration options
- removeJittering
- When true, it put the entities loaded from the file into a block, add a BlockReference that refers to that block and call the ViewportLayout.RemoveJittering() method.
- blockName
- The name of the block that will contain the selected entities. Can be null/Nothing.
See Also