Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Translators Namespace / ReadFileAsyncWithMaterials Class / AddToSceneAsSingleObject Method / AddToSceneAsSingleObject(ViewportLayout,String,String) Method
The ViewportLayout control used to add entities, layers, blocks and materials.
The block name
The destination layer name.

In This Topic
    AddToSceneAsSingleObject(ViewportLayout,String,String) Method
    In This Topic
    Adds to scene putting the entities inside a Block and creating a BlockReference referring to it.
    Syntax
    'Declaration
     
    Public Overloads Overrides Sub AddToSceneAsSingleObject( _
       ByVal viewportLayout As ViewportLayout, _
       ByVal blockName As String, _
       ByVal layerName As String _
    ) 
    public override void AddToSceneAsSingleObject( 
       ViewportLayout viewportLayout,
       string blockName,
       string layerName
    )

    Parameters

    viewportLayout
    The ViewportLayout control used to add entities, layers, blocks and materials.
    blockName
    The block name
    layerName
    The destination layer name.
    Remarks
    For the ReadFileAsyncWithBlocks classes the BlockReference is affected by a scale factor (from devDept.Eyeshot.Block.Units to devDept.Eyeshot.ViewportLayout.Units).
    See Also