Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Geometry Namespace / Plane Class / Intersection Method / Intersection(Plane,Plane,Double,Point3D,Vector3D) Method
The first plane
The second plane
Tolerance used to decide if parallel planes are coincident or disjoint
The intersection point (when it exists)
The intersection direction

In This Topic
    Intersection(Plane,Plane,Double,Point3D,Vector3D) Method
    In This Topic
    Computes the intersection of two planes.
    Syntax
    'Declaration
     
    Public Overloads Shared Function Intersection( _
       ByVal pln1 As Plane, _
       ByVal pln2 As Plane, _
       ByVal tol As Double, _
       ByRef pt As Point3D, _
       ByRef u As Vector3D _
    ) As planeIntersectionType
    public static planeIntersectionType Intersection( 
       Plane pln1,
       Plane pln2,
       double tol,
       out Point3D pt,
       out Vector3D u
    )

    Parameters

    pln1
    The first plane
    pln2
    The second plane
    tol
    Tolerance used to decide if parallel planes are coincident or disjoint
    pt
    The intersection point (when it exists)
    u
    The intersection direction

    Return Value

    The intersection type.
    See Also