GetSliceVerticesAndNormals Method
In This Topic
Quad strip generation for Bar entity. Born for Bar entity, now used also for Fem Truss elements
Syntax
'Declaration
Public Shared Sub GetSliceVerticesAndNormals( _
ByVal As Integer, _
ByVal As Double, _
ByVal As Integer, _
ByVal As Point3D, _
ByVal As Point3D, _
ByVal () As Point3D, _
ByRef As Point3D, _
ByRef As Point3D, _
ByRef As Point3D, _
ByRef As Point3D, _
ByRef As Vector3D, _
ByRef As Vector3D, _
ByRef As Vector3D, _
ByRef As Vector3D _
)
public static void GetSliceVerticesAndNormals(
int ,
double ,
int ,
Point3D ,
Point3D ,
Point3D[] ,
out Point3D ,
out Point3D ,
out Point3D ,
out Point3D ,
out Vector3D ,
out Vector3D ,
out Vector3D ,
out Vector3D
)
Parameters
- sliceIndex
- radius
- slices
- start
- end
- verts
- v0
- v1
- v2
- v3
- n0
- n1
- n2
- n3
See Also