'Declaration Public Sub PrepareShadersForShadowPass( _ ByVal shadowPass As Integer, _ ByVal lightsWithShadows() As Integer, _ ByVal shaders As Dictionary(Of shaderType,IShaderTechnique), _ ByVal shaderParams As ShaderParameters _ )
public void PrepareShadersForShadowPass( int shadowPass, int[] lightsWithShadows, Dictionary<shaderType,IShaderTechnique> shaders, ShaderParameters shaderParams )
Parameters
- shadowPass
- lightsWithShadows
- shaders
- shaderParams