Eyeshot 11 WPF API Reference
WPF Assembly / devDept.Graphics Namespace / ShaderParameters Class / TextureOverExposure Field

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    TextureOverExposure Field
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    If true, the scene lighting can make the image diffuse color brighter than the image color.
    Syntax
    'Declaration
     
    Public TextureOverExposure As Boolean
    public bool TextureOverExposure
    See Also