Eyeshot 11 WPF API Reference
WPF Assembly / devDept.Graphics Namespace / TextureMosaic Class / Draw Method
Rendering context
THe array of image indices to draw
The position where to start drawing
If true, the images are drawn when the dynamic buffer is full, else they are drawn immediately (Direct3D only)

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    Draw Method (TextureMosaic)
    In This Topic
    Draws the images from left to right.
    Syntax
    'Declaration
     
    Public Sub Draw( _
       ByVal context As RenderContextBase, _
       ByVal imagesToDraw() As Integer, _
       ByRef position As PointF, _
       ByVal drawBuffered As Boolean _
    ) 
    public void Draw( 
       RenderContextBase context,
       int[] imagesToDraw,
       ref PointF position,
       bool drawBuffered
    )

    Parameters

    context
    Rendering context
    imagesToDraw
    THe array of image indices to draw
    position
    The position where to start drawing
    drawBuffered
    If true, the images are drawn when the dynamic buffer is full, else they are drawn immediately (Direct3D only)
    Remarks
    The position is updated to the end of the last image drawn.
    See Also