Overload | Description |
---|---|
ApplyMaterial(String,textureMappingType,Double,Double) | Maps the specified material to this solid. Before using this method you need to define a material and add it to the devDept.Eyeshot.ViewportLayout.Materials collection. |
ApplyMaterial(String,textureMappingType,Double,Double,Point3D,Point3D) | Maps the specified material to this solid. Before using this method you need to define a material and add it to the devDept.Eyeshot.ViewportLayout.Materials collection. |