Eyeshot 11 WPF API Reference
WPF Assembly / devDept.Eyeshot.Entities Namespace / Solid3D Class / RecycleTessellation Property

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    RecycleTessellation Property
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    When true, allows Tessellation to be recycled during regeneration. This gives you the ability to store Solid3D object in binary format and load them back on screen more quickly.
    Syntax
    'Declaration
     
    Public Shared Property RecycleTessellation As Boolean
    public static bool RecycleTessellation {get; set;}
    See Also