DrawBeam Method (MaterialBeamRect)
In This Topic
Syntax
'Declaration
Public Overrides Sub DrawBeam( _
ByVal As RenderContextBase, _
ByVal () As Point3D, _
ByVal As Point3D, _
ByVal As Vector3D, _
ByVal As Double, _
ByVal As Vector3D, _
ByVal As Align3D, _
ByVal As Double, _
ByVal As Double, _
ByVal As Double, _
ByVal As Double, _
ByVal As Boolean, _
ByVal () As Color, _
ByVal As Boolean, _
ByVal As Boolean, _
ByVal As List(Of Point3D), _
ByVal As List(Of Vector3D), _
ByVal As List(Of Color), _
ByVal As List(Of Single), _
ByVal As Boolean _
)
public override void DrawBeam(
RenderContextBase ,
Point3D[] ,
Point3D ,
Vector3D ,
double ,
Vector3D ,
Align3D ,
double ,
double ,
double ,
double ,
bool ,
Color[] ,
bool ,
bool ,
List<Point3D> ,
List<Vector3D> ,
List<Color> ,
List<float> ,
bool
)
Parameters
- context
- beamVerts
- no1New
- wNew
- beamLen
- uNew
- al
- min
- max
- plotValue0
- plotValue1
- solved
- colorTable
- drawStartSection
- drawEndSection
- pts
- normals
- colors
- texCoords
- withColors
See Also