Entity.FindClosestTriangle (Transformation, Segment3D, Single(), Int32(), Int32, Int32, Int32, SortedList<DoubleHitTriangle>) Method
Protected Sub FindClosestTriangle( _
ByVal transf As Transformation, _
ByVal seg As Segment3D, _
ByVal vertices As Single(), _
ByVal triangles As Integer(), _
ByVal faceIndex As Integer, _
ByVal paramFaceIndex As Integer, _
ByVal shellIndex As Integer, _
ByVal triList As SortedList(Of Double, HitTriangle) _
)
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Parameters
- transf
- Transformation
The transformation applied to the segment (inverse transformation) and to the resulting points (original transformation)
- seg
- Segment3D
The segment to intersect
- vertices
- float[]
The vertices collection
- triangles
- int[]
The triangles collection
- faceIndex
- int
The face index (Brep only)
- paramFaceIndex
- int
The parametric surface index (Brep only)
- shellIndex
- int
The shell index (Brep only)
- triList
- SortedList<double, HitTriangle>
The list of intersecting triangles, sorted by the distance of the intersection point from the first point of seg