IFace Interface
Name | Description | |
---|---|---|
FindClosestTriangle(Transformation, Segment3D) | Returns a list of triangles hit by the provided segment. | |
FlipNormal() | Flips face normals. | |
GetPolygonMeshes() | Gets a number of meshes representing this object (for readOnly purpose). | |
Section(devDept.Geometry.Plane, double) | Computes the contours resulting from the intersection of the face and the given plane. |