ComputeDistances Class

Utility class to compute the distances of each point of a FastPointCloud from a number of surfaces.
Public Class ComputeDistances 
Inherits WorkUnit
This language is not supported or no code example is available.
public class ComputeDistances : WorkUnit
This language is not supported or no code example is available.
Name Description
Public constructor ComputeDistances(IList<Surface>, FastPointCloud) Computes the distance for each point of a FastPointCloud from a number of surfaces.
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Name Description
Public property ExecutionTime Gets the (last) work execution time in milliseconds. (inherited from WorkUnit).
Public property Max
Public property Min
Public property Values
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Methods
 
Name Description
Internal protected (Protected Friend) method Cancelled(BackgroundWorker, DoWorkEventArgs) Checks if the user has requested cancellation of the background operation. (inherited from WorkUnit).
Internal protected (Protected Friend) method DoWork(BackgroundWorker, DoWorkEventArgs) Does the actual work allowing progress bar update and cancellation.
Public method DoWork() Executes the work synchronously. (inherited from WorkUnit).
Public method Equals(Object) Determines whether the specified object is equal to the current object. (inherited from Object).
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object).
Public method GetHashCode Serves as the default hash function. (inherited from Object).
Public method GetType Gets the Type of the current instance. (inherited from Object).
Protected method MemberwiseClone Creates a shallow copy of the current Object. (inherited from Object).
Internal protected (Protected Friend) method ResetProgressParallel() Resets the progress bar for a parallel loop. (inherited from WorkUnit).
Internal protected (Protected Friend) method StartContinuousAnimation(string, BackgroundWorker) Start the animation for the continuous progress bar. (inherited from WorkUnit).
Internal protected (Protected Friend) method StopContinuousAnimation(BackgroundWorker) Stop the animation for the continuous progress bar. (inherited from WorkUnit).
Public method ToString Returns a string that represents the current object. (inherited from Object).
Internal protected (Protected Friend) method UpdateProgress(double, double, string, BackgroundWorker, bool) Updates the progress bar value.
Internal protected (Protected Friend) method UpdateProgress(int, int, string, BackgroundWorker, bool) Updates the progress bar value.
Internal protected (Protected Friend) method UpdateProgressAndCheckCancelled(int, int, string, BackgroundWorker, DoWorkEventArgs, bool) Updates the progress bar value and checks if the worker thread has been canceled. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressAndCheckCancelledParallel(int, string, BackgroundWorker, DoWorkEventArgs) Updates the progress bar value and checks if the worker thread has been canceled, for a parallel loop. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressParallel(double, string, BackgroundWorker) Updates the progress bar value for a parallel loop. (inherited from WorkUnit).
Internal protected (Protected Friend) method UpdateProgressTo100(string, BackgroundWorker) Set the progress bar to 100% and forces screen update. (inherited from WorkUnit).
Internal protected (Protected Friend) method WorkCancelled(Environment) Called when the work is cancelled. (inherited from WorkUnit).
Internal protected (Protected Friend) method WorkCompleted(Environment) Called when the work has completed. In the case you are modeling something, the environment parameter allows you to easily add the model to the entities collection. (inherited from WorkUnit).
Internal protected (Protected Friend) method WorkFailed(Environment) Called when the work has failed. (inherited from WorkUnit).
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Events
 
Name Description
Public event ProgressChanged Occurs when the DoWork() is called synchronously and the progress has changed. (inherited from WorkUnit).
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devDept.Eyeshot.ComputeDistances

.NET Framework

Supported in: 4.5, 4.6, 4.7

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Definition