Environment.UseFrameBufferObject Property

When true the frame buffer objects are used. Affects the quality of Realistic shadows. For debugging purpose only.
Public Property UseFrameBufferObject() As Boolean
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public bool UseFrameBufferObject {get; set;}
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Property Value

bool
Remarks
 
When using Direct3D renderer, disabling this will disable also the realistic shadows.

.NET Framework

Supported in: 4.5, 4.6, 4.7

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Definition