WriteWebGL(WriteParamsWithMaterials, Material, String, Double, Nullable<Color>, String) Constructor
Public Sub New( _
ByVal writeParams As WriteParamsWithMaterials, _
ByVal defaultMaterial As Material, _
ByVal fileName As String, _
ByVal deviation As Double, _
Optional ByVal htmlBodyColor As Nullable(Of Color) = null, _
Optional ByVal htmlTemplate As String = null _
)
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Parameters
- writeParams
- WriteParamsWithMaterials
- defaultMaterial
- Material
The default material.
- fileName
- string
The file name (with html extension).
- deviation
- double
The maximum deviation
The Color for the HTML body. It can be null/Nothing.
- htmlTemplate
- string
A string representing the HTML template for the output. It must contain both EyeshotGeometry and EyeshotScripts html comment tags to work properly.
The _htmlBodyColor will add the bgcolor attribute but it may not work when you use a custom _htmlTemplate.
...
<!-- EyeshotGeometry -->
...