FemMesh Class

Finite Element Method mesh entity. Can be 2D or 3D.
Public Class FemMesh 
Inherits Entity 
Implements IFace
This language is not supported or no code example is available.
public class FemMesh : Entity
IFace
This language is not supported or no code example is available.
Name Description
Protected constructor FemMesh(FemMesh)
Public constructor FemMesh()
Public constructor FemMesh(IList<Point3D>, IList<Element>) Node and element list constructor.
Public constructor FemMesh(SerializationInfo, StreamingContext) Constructor for deserializing objects.
Public constructor FemMesh(int, int) Number of nodes and number of elements constructor.
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Name Description
Public property AmplificationFactor Gets or sets the displacement amplification factor.
Public property BoxMax Gets the maximum 3D extent of the entity. (inherited from Entity).
Public property BoxMin Gets the minimum 3D extent of the entity. (inherited from Entity).
Public property BoxSize Gets the 3D extent of the entity. (inherited from Entity).
Public property ClippingMethod Gets or sets thw clipping method.
Public property ClippingPlane Gets or sets the 3D clipping plane. Set to null/Nothing to disable it. Call ComputePlot to see changes.
Public property Color Gets or sets the entity color. (inherited from Entity).
Public property ColorMethod Gets or sets the entity color source. (inherited from Entity).
Protected property Compiling Tells if the entity is being compiled. (inherited from Entity).
Public property ContourPlot Gets or sets the contour plot flag.
Public property Converged When true, the solver converged to a solution.
Public property ElementEdgeColor Gets or sets the element's edge color.
Public property Elements Gets or sets the mesh elements.
Public property EntityData Gets or sets the entity custom data. If the type implements ICloneable it will be cloned when the Entity is cloned. (inherited from Entity).
Public property GroupIndex Gets or sets the entity group index. (inherited from Entity).
Public property IsBeam2DStudy When true, the FemMesh contains only Beam elements.
Public property IsBeamStudy When true, the FemMesh contains only Beam elements.
Public property Iterations Gets the number of iterations needed.
Public property LayerName Gets or sets the name of the referenced Layer. (inherited from Entity).
Public property LineTypeMethod Gets or sets the entity line type source. (inherited from Entity).
Public property LineTypeName Gets or sets the line type name of the Environment.LineTypes dictionary. In use only if the LineTypeMethod is byEntity. (inherited from Entity).
Public property LineTypeScale Gets or sets the line type scale. (inherited from Entity).
Public property LineWeight Gets or sets the entity line weight. (inherited from Entity).
Public property LineWeightMethod Gets or sets the entity line weight source. (inherited from Entity).
Public property MaterialName Gets or sets the entity material name. (inherited from Entity).
Public property MaxEdgeLength Mesh Quality: maximum element's edge length.
Public property MaxNodeIndex Maximum node according to current plotMode settings.
Public property MinEdgeLength Mesh Quality: maximum element's edge length.
Public property MinElementQuality Mesh Quality: minimum element quality.
Public property MinNodeIndex Minimum node according to current plotMode settings.
Public property NodalAverages If true, the results plot will display the nodal averaged stress.
Public property NumberOfDegreesOfFreedom Gets the number of degrees of freedom of this FemMesh.
Public property NumberOfDimensions Gets the number of dimensions of this FemMesh.
Public property OptimalAmplificationFactor Gets the estimated amplification factor
Public property OrientedBounding A bounding volume that can fit the entity in a different orientation than AABB. It can be an OrientedBoundingBox or an OrientedBoundingRect(for planar entities). UpdateOrientedBoundingBox (inherited from Entity).
Public property PlotMode Gets or sets the plot mode.
Public property RegenMode Gets or sets the entity regeneration mode. (inherited from Entity).
Public property Selectable Gets or sets the value that tells if the top-level item can be selected. (inherited from Entity).
Public property Selected Gets or sets the entity selection status. (inherited from Entity).
Public property Skin Gets the underlying Mesh.
Public property Solved Gets the solved status of this FemMesh.
Public property SymbolSize Gets or sets the size of boundary condition symbols.
Public property Vertices Gets or sets entity's 3D vertices. (inherited from Entity).
Public property Visible Gets or sets the entity visibility status for the top-level. (inherited from Entity).
Public property XData Gets or sets the XData value list. (inherited from Entity).
Internal protected (Protected Friend) property entityNature Gets or sets the nature of the entity. (inherited from Entity).
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Methods
 
Name Description
Public method AddElementsAndNodesToCurrentMesh(Point3D[], Element[]) Adds elements and nodes to the FemMesh object.
Protected method AddVerticesToXElement(XElement) For internal use only. (inherited from Entity).
Internal protected (Protected Friend) method AllVerticesInFrustum(FrustumParams) (inherited from Entity).
Internal protected (Protected Friend) method AllVerticesInScreenPolygon(ScreenPolygonParams) Tells if an entity is fully contained inside a polygon defined in screen coordinates. (inherited from Entity).
Internal protected (Protected Friend) method Animate(int) Gives a chance to derived classes to change the entity position/rotation at each timer tick. (inherited from Entity).
Internal protected (Protected Friend) method CheckIsSmallArray(int) Ensures that the IsSmall array is big enough to hold data for the specified number of viewports. (inherited from Entity).
Public method ClearSelectability(Stack<BlockReference>) Clear the entity selectability status for the defined nested instance. (inherited from Entity).
Public method ClearSelectabilityForAllInstances() Clears the selectability status for all instances. (inherited from Entity).
Public method ClearSelectionForAllInstances() Clears the selection status for all instances. (inherited from Entity).
Public method ClearVisibility(Stack<BlockReference>) Clear the entity visibility status for the defined nested instance. (inherited from Entity).
Public method ClearVisibilityForAllInstances() Clears the visibility status for all instances. (inherited from Entity).
Public method Clone() Creates a deep copy of this fem mesh.
Internal protected (Protected Friend) method CombineBoundingBox(Transformation, Point3D, Point3D) Combines the entity's bounding box with the given bounding box. (inherited from Entity).
Public method Compile(CompileParams) Compiles the graphic representation of this entity.
Protected method CompilePattern(CompileParams) Compiles the graphics representation of the pattern of wireframe entities. (inherited from Entity).
Protected method CompileWire(CompileParams) Compiles the graphics representation of wireframe entities. (inherited from Entity).
Internal protected (Protected Friend) method ComputeBoundingBox(TraversalParams, out Point3D, out Point3D) Computes the entity's bounding box.
Protected method Static ComputeBoundingBox(TraversalParams, IList<Point3D>, out Point3D, out Point3D) Computes the entity's bounding box. (inherited from Entity).
Protected method Static ComputeBoundingBox(TraversalParams, float[], int, out Point3D, out Point3D) (inherited from Entity).
Internal protected (Protected Friend) method ComputeOffsetOnCameraAxes(OffsetOnCameraAxesParams) Computes the intersection of the lines passing from the vertices and oriented like the frustum planes with the X and Y axes of the camera.
Internal protected (Protected Friend) method Static ComputeOffsetOnCameraAxes(OffsetOnCameraAxesParams, IList<Point3D>, int)
Internal protected (Protected Friend) method Static ComputeOffsetOnCameraAxes(Transformation, float[], int, Point2D, Point2D, Point2D, Point2D, int)
Public method ComputePlot(Environment, Legend) Computes results according to PlotMode settings.
Public method ComputePlot(Environment, Legend, bool) Computes results according to plotMode settings.
Public method ConvertElementsToHexa20() Changes all elements type from Hexa8 to Hexa20.
Public method ConvertElementsToPenta15() Changes all elements from type Penta6 to Penta15.
Public method ConvertElementsToQuad8() Changes all elements from type Quad4 to Qaud8.
Public method ConvertElementsToTetra10() Changes all elements from type Tetra4 to Tetra10.
Public method ConvertElementsToTria6() Changes all elements from type Tria3 to Tria6.
Public method ConvertToMesh(bool) Converts this FEM mesh to a Mesh object.
Public method ConvertToSurrogate() Converts the entity to its surrogate, for serialization purpose.
Public method CopyAttributes(Entity) Copies the following attributes to this entity: Color, ColorMethod, LineWeight, LineTypePattern, LineTypeMethod, LineWeight, LineWeightMethod, LayerIndex and MaterialName. (inherited from Entity).
Public method CopyAttributesFast(Entity) Copies the following attributes to this entity: Visible, InstanceVisibilityInfo, Color, ColorMethod, LayerIndex and MaterialName attributes. (inherited from Entity).
Public method CreateCircularPlate(Point3D, double, int, Material) Creates a 2D circular FemMesh object.
Public method CreateCircularPlate(Point3D, double, int, Material, bool, bool, bool, bool) Creates a 2D circular FemMesh object.
Public method Static CreateRectangle(double, double) Creates a rectangular FemMesh.
Public method Static CreateRectangle(double, double, double, double)
Public method Static CreateRectangleQuad4(double, double, double, double, Material, out FemMesh) Creates a rectangular FemMesh made of Quad4 elements.
Public method Static CreateRectangleQuad8(double, double, double, double, Material, out FemMesh) Creates a rectangular FemMesh made of Quad8 elements.
Public method Static CreateRectangleTria3(double, double, double, double, Material, out FemMesh) Creates a rectangular FemMesh made of Tria3 elements.
Public method Static CreateRectangleTria6(double, double, double, double, Material, out FemMesh) Creates a rectangular FemMesh made of Tria6 elements.
Public method CreateRectangularRegion(Point3D, double, double, int, int, Material) Adds a rectangular region to current FemMesh object placed at specified start point.
Public method CreateSquarePlateWithCircularHole(double, Point3D, double, Material) Creates a 2D squared FemMesh object with circular hole inside.
Public method CreateSquarePlateWithCircularHole(double, Point3D, double, Material, bool, bool, bool, bool) Creates a 2D squared FemMesh object with circular hole inside.
Public method DeleteUnusedNodes() Removes any nodes not belonging to an element.
Public method Dispose() Delete allocated display lists.
Internal protected (Protected Friend) method Draw(DrawParams) Standard Draw method.
Internal protected (Protected Friend) method DrawDirection(DrawDirectionParams) Draws a small arrow to show the entity direction if DrawCurveDirection is true. (inherited from Entity).
Internal protected (Protected Friend) method DrawEdges(DrawParams) Draws the entity's edges.
Protected method DrawEntity(RenderContextBase, object) Internal method that draws the entity.
Internal protected (Protected Friend) method DrawFast(DrawParams) Draws the entity in fast inaccurate transparency mode. (inherited from Entity).
Internal protected (Protected Friend) method DrawFlat(DrawParams) Draws entity in displayType.Flat DisplayMode.
Internal protected (Protected Friend) method DrawFlatFast(DrawParams) Draws the entity in flat and fast inaccurate transparency mode. (inherited from Entity).
Internal protected (Protected Friend) method DrawFlatSelected(DrawParams) Draws entity selected in displayType.Flat DisplayMode. (inherited from Entity).
Internal protected (Protected Friend) method DrawForSelection(GfxDrawForSelectionParams) Draws the entity without specifing any color.
Internal protected (Protected Friend) method DrawForSelectionEdges(GfxDrawForSelectionParams) Draws the entity edges in false-colors (for some kinds of entities only). (inherited from Entity).
Internal protected (Protected Friend) method DrawForSelectionFaces(GfxDrawForSelectionParams) Draws the entity faces in false-colors (for some kinds of entities only). (inherited from Entity).
Internal protected (Protected Friend) method DrawForSelectionVertices(GfxDrawForSelectionParams) Draws the entity vertices in false-colors (for some kinds of entities only). (inherited from Entity).
Internal protected (Protected Friend) method DrawForSelectionWireframe(GfxDrawForSelectionParams) Draws entity as wires without specifing any color. (inherited from Entity).
Internal protected (Protected Friend) method DrawForShadow(RenderParams) Draws the entity planar shadow.
Internal protected (Protected Friend) method DrawHiddenLines(DrawParams) Draw the entity in the displayType.HiddenLines display mode.
Internal protected (Protected Friend) method DrawHiddenLinesFast(DrawParams) Draw the entity in the displayType.HiddenLines display mode in fast inaccurate transparency mode. (inherited from Entity).
Internal protected (Protected Friend) method DrawHiddenLinesMaterial(RenderParams)
Internal protected (Protected Friend) method DrawHiddenLinesMaterialFast(RenderParams)
Internal protected (Protected Friend) method DrawIsocurves(DrawParams) Draws the entity iso curves. For Mesh entities this method draws internal wires.
Internal protected (Protected Friend) method DrawIsocurvesForFlat(DrawParams) Draws the isocurves in Flat display mode. (inherited from Entity).
Internal protected (Protected Friend) method DrawJoints(RenderContextBase, EntityGraphicsData, EntityGraphicsData)
Internal protected (Protected Friend) method DrawLoads(RenderContextBase, EntityGraphicsData, EntityGraphicsData)
Internal protected (Protected Friend) method DrawLoadsPress(RenderContextBase, EntityGraphicsData)
Internal protected (Protected Friend) method DrawNormals(DrawParams) Draws entity's normal vectors. (inherited from Entity).
Internal protected (Protected Friend) method DrawOnScreen(DrawOnScreenParams) Draws extra things on screen, like the vertex indices (if Viewport.ShowVertexIndices is true).
Internal protected (Protected Friend) method DrawOnScreen(DrawOnScreenParams, int) Draws extra things on screen, like the vertex indices (if Viewport.ShowVertexIndices is true).
Internal protected (Protected Friend) method DrawOnScreenWireframe(DrawOnScreenWireframeParams) Draws extra things on screen, like the vertex Numbers (if Viewport.ShowVertexIndices is true) in wireframe display mode.
Internal protected (Protected Friend) method DrawOnScreenWireframe(DrawOnScreenWireframeParams, int) Draws extra things on screen, like the vertex Numbers (if Viewport.ShowVertexIndices is true) in wireframe dispaly mode.
Internal protected (Protected Friend) method DrawPunctualForce(RenderContextBase, EntityGraphicsData)
Internal protected (Protected Friend) method DrawRestraints(RenderContextBase, EntityGraphicsData, EntityGraphicsData, EntityGraphicsData)
Internal protected (Protected Friend) method DrawSelected(DrawParams) Draws entity selected.
Internal protected (Protected Friend) method DrawSelectedVertices(DrawParams) Draws the entity selected vertices. (inherited from Entity).
Internal protected (Protected Friend) method DrawSilhouettes(DrawSilhouettesParams) Draws Silhouettes.
Public method DrawTriangle(RenderContextBase, int)
Internal protected (Protected Friend) method DrawVertices(DrawParams) Draws the mesh vertices.
Protected method DrawWire(DrawParams) Draws a wireframe entity, resolving the LineTypeName for LineTypeMethod colorMethodType.byParent. (inherited from Entity).
Protected method DrawWireEntity(RenderContextBase, object) Draws the Wireframe entity. (inherited from Entity).
Internal protected (Protected Friend) method DrawWireframe(DrawParams) Draws entity as wires.
Internal protected (Protected Friend) method DrawWireframeSelected(DrawParams) Draws entity as selected wires. (inherited from Entity).
Protected method DrawWithPattern(RenderContextBase, object) (inherited from Entity).
Public method Dump() Returns a description of this entity.
Public method ElevateElementOrder() Converts all the elements of order one into elements of order two.
Public method Equals(Object) Determines whether the specified object is equal to the current object. (inherited from Object).
Public method EstimateBoundingBox(BlockKeyedCollection, LayerKeyedCollection) Returns a small set of points that gives an idea of the entity bounding box.
Protected method EvaluateIntersectEdges(FrustumParams) Tells if must evaluate the intersection of the edges with the frustum. (inherited from Entity).
Protected method EvaluateIntersectTriangles(FrustumParams) Tells if must evaluate the intersection of the triangles with the frustum. (inherited from Entity).
Public method Extrude(IList<Int32>, Vector3D, int) Creates a 3D FemMesh extruding a 2D FemMesh.
Public method Extrude(Plane, Interval, Interval, double, Vector3D, int) Extrudes selected element faces.
Public method Extrude(Plane, double, Vector3D, int) Extrudes selected element faces.
Public method Extrude(Point3D, Point3D, double, Vector3D, int) Extrudes selected element faces.
Public method Extrude(Tuple<Int32Int32>[], Vector3D, int) Creates a 3D FemMesh extruding a 2D FemMesh.
Public method Extrude(Vector3D, int) Extrudes all 2D elements.
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object).
Internal protected (Protected Friend) method FindClosestTriangle(Transformation, Segment3D, IList<Point3D>, IList<IndexTriangle>, int, int, int, SortedList<DoubleHitTriangle>) Finds the triangles intersecting the seg segment and puts them in the triList. (inherited from Entity).
Protected method FindClosestTriangle(Transformation, Segment3D, float[], int[], int, int, int, SortedList<DoubleHitTriangle>) Finds the closest triangle using float arrays for vertices and int arrays for triangles. (inherited from Entity).
Public method FindClosestTriangle(Transformation, Segment3D) Returns a list of triangles hit by the provided segment.
Public method Fix(Plane, Interval, Interval, double, bool, bool, bool) Fixes specified degree of freedoms for selected faces.
Public method Fix(Plane, double, bool, bool, bool) Fixes specified degree of freedoms for selected faces.
Public method Fix(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, bool, bool, bool) Fixes all degree of freedoms for selected faces.
Public method Fix(Point3D, Vector3D, Vector3D, double, Interval, double, bool, bool, bool) Fixes all degree of freedoms for selected faces.
Public method Fix(Point3D, Vector3D, Vector3D, double, double, bool, bool, bool) Fixes specified degree of freedoms for selected faces.
Public method Fix(Point3D, Point3D, double, bool, bool, bool) Fixes specified degree of freedoms for selected faces.
Public method Fix(Tuple<Int32Int32>[], bool, bool, bool) Fixes specified degree of freedoms for selected faces.
Public method FixAll(Plane, Interval, Interval, double) Fixes all degree of freedoms for selected faces.
Public method FixAll(Plane, double) Fixes all degree of freedoms for selected faces.
Public method FixAll(Point3D, Vector3D, Vector3D, double, Interval, Interval, double) Fixes all degree of freedoms for selected faces.
Public method FixAll(Point3D, Vector3D, Vector3D, double, Interval, double) Fixes all degree of freedoms for selected faces.
Public method FixAll(Point3D, Vector3D, Vector3D, double, double) Fixes all degree of freedoms for selected faces.
Public method FixAll(Point3D, Point3D, double) Fixes all degree of freedoms for selected edges/faces.
Public method FixAll(Tuple<Int32Int32>[]) Fixes all degree of freedoms for selected edges/faces.
Public method FixAllNodes(Plane, Interval, Interval, double) Fixes all degree of freedoms for selected nodes.
Public method FixAllNodes(Plane, double) Fixes all degree of freedoms for selected nodes.
Public method FixAllNodes(Point3D, Vector3D, Vector3D, double, Interval, Interval, double) Fixes all degree of freedoms for selected nodes.
Public method FixAllNodes(Point3D, Vector3D, Vector3D, double, Interval, double) Fixes all degree of freedoms for selected nodes.
Public method FixAllNodes(Point3D, Vector3D, Vector3D, double, double) Fixes all degree of freedoms for selected nodes.
Public method FixAllNodes(Point3D, Point3D, double) Fixes all degree of freedoms for selected nodes.
Public method FixAllNodes(int[]) Fixes all degrees of freedom for selected nodes.
Public method FixNodes(Plane, Interval, Interval, double, bool, bool, bool) Fixes specified degree of freedoms for selected nodes.
Public method FixNodes(Plane, double, bool, bool, bool) Fixes specified degree of freedoms for selected nodes.
Public method FixNodes(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, bool, bool, bool) Fixes specified degree of freedoms for selected nodes.
Public method FixNodes(Point3D, Vector3D, Vector3D, double, Interval, double, bool, bool, bool) Fixes all degree of freedoms for selected nodes.
Public method FixNodes(Point3D, Vector3D, Vector3D, double, double, bool, bool, bool) Fixes specified degree of freedoms for selected nodes.
Public method FixNodes(Point3D, Point3D, double, bool, bool, bool) Fixes specified degree of freedoms for selected nodes.
Public method FixNodes(int[], bool, bool, bool) Fixes specified degrees of freedom for selected nodes.
Public method FlipNormal() Flips face normals.
Protected method Static FrustumEdgesTriangleIntersection(Segment3D[], Point3D, Point3D, Point3D) (inherited from Entity).
Protected method Static GetClosestMainAxis(Vector3D) (inherited from Entity).
Public method GetEdges(Point3D, Point3D, double) Gets all edges in proximity of a segment.
Public method GetFaces(Plane, Interval, Interval, double) Gets all elements faces in proximity of a plane.
Public method GetFaces(Plane, double) Gets all elements faces in proximity of a plane.
Public method GetFaces(Point3D, Vector3D, Vector3D, double, Interval, Interval, double) Gets all faces in proximity of a cylinder.
Public method GetFaces(Point3D, Vector3D, Vector3D, double, Interval, double) Gets all faces in proximity of a infinite cylinder.
Public method GetFaces(Point3D, Vector3D, Vector3D, double, double) Gets all faces in proximity of a infinite cylinder.
Public method GetFaces(Point3D, Point3D, double) Gets all elements faces contained into a box specified with min and max.
Public method GetHashCode Serves as the default hash function. (inherited from Object).
Public method GetNodes(Plane, Interval, Interval, double) Gets all nodes in proximity of a plane.
Public method GetNodes(Plane, double) Gets all nodes in proximity of a plane.
Public method GetNodes(Point3D, Vector3D, Vector3D, double, Interval, Interval, double) Gets all nodes in proximity of a cylinder.
Public method GetNodes(Point3D, Vector3D, Vector3D, double, Interval, double) Gets all nodes in proximity of a infinite cylinder.
Public method GetNodes(Point3D, Vector3D, Vector3D, double, double) Gets all nodes in proximity of a infinite cylinder.
Public method GetNodes(Point3D, Point3D, double) Gets all the nodes contained into a box specified with min and max.
Protected method GetNormalLength() Gets the entity normal length. (inherited from Entity).
Public method GetObjectData(SerializationInfo, StreamingContext) Populates a SerializationInfo instance with the data needed to serialize the target object.
Protected method Static GetOffsetDistance(Vector3D, Vector3D, double) Computes the offset distance for the extrude with draft angle methods. (inherited from Entity).
Public method GetPolygonMeshes() Gets a number of meshes representing this object (for readOnly purpose).
Public method GetSelectability(Stack<BlockReference>) Gets the entity selectability status. (inherited from Entity).
Public method GetSelection(Stack<BlockReference>) Gets the entity selection status. (inherited from Entity).
Public method GetType Gets the Type of the current instance. (inherited from Object).
Public method GetVisibility(Stack<BlockReference>) Gets the entity visibility status. (inherited from Entity).
Protected method GetXAttributes(bool) For internal use only. (inherited from Entity).
Public method GetXElement(bool) For internal use only. (inherited from Entity).
Protected method InitGraphicsData() Initialize the graphics data.
Internal protected (Protected Friend) method Static InsideFrustumPoint(PlaneEquation[], Transformation, IList<Point3D>, int) (inherited from Entity).
Internal protected (Protected Friend) method InsideOrCrossingFrustum(FrustumParams)
Internal protected (Protected Friend) method Static InsideOrCrossingFrustumInternal(PlaneEquation[], Transformation, IList<Point3D>, int, int) (inherited from Entity).
Internal protected (Protected Friend) method InsideOrCrossingScreenPolygon(ScreenPolygonParams) (inherited from Entity).
Internal protected (Protected Friend) method Static InsideOrCrossingScreenPolygonInternal(ScreenPolygonParams, IList<Point3D>, int, int) (inherited from Entity).
Internal protected (Protected Friend) method Static InsideOrCrossingScreenPolygonPoint(ScreenPolygonParams, IList<Point3D>, int) (inherited from Entity).
Internal protected (Protected Friend) method Intersects(Entity, bool, Transformation, Transformation) Checks if two entity intersect geometrically (inherited from Entity).
Internal protected (Protected Friend) method Intersects2D(Entity, bool, Transformation, Transformation) Checks if two 2D entity intersect geometrically on Plane XY (inherited from Entity).
Public method IsAnyInstanceSelectable() Tells if there is at least an instance selectable. (inherited from Entity).
Public method IsAnyInstanceSelected() Tells if there is at least an instance selected. (inherited from Entity).
Public method IsAnyInstanceVisible() Tells if there is at least an instance visible. (inherited from Entity).
Internal protected (Protected Friend) method IsCrossing(FrustumParams) Tells if the entity is inside or crossing the given planes and edges. (inherited from Entity).
Internal protected (Protected Friend) method IsCrossingScreenPolygon(ScreenPolygonParams) Tells if an entity is fully or partially contained inside a polygon defined in screen coordinates. (inherited from Entity).
Public method IsInFrustum(FrustumParams) Tells if the entity is inside the frustum planes.
Public method IsInFrustum(FrustumParams, Point3D, double) Tells if the sphere surrounding the entity is inside the frustum planes.
Public method IsSelected(Stack<BlockReference>) Obsolete. Tells if the instance referred by the stack of parents is selected. (inherited from Entity).
Internal protected (Protected Friend) method IsSmall(IsSmallParams) Checks if an entity is small and can be skipped during the drawing.
Public method IsSmall(int) Tells if the entity screen size is smaller than Environment.SmallSize.
Public method IsValid() Returns true if all the entity fields contain reasonable information. (inherited from Entity).
Internal protected (Protected Friend) method IsVisible(LayerKeyedCollection, attributeReferenceVisibilityType) Check if the entity is visible for the selection. (inherited from Entity).
Internal protected (Protected Friend) method IsVisibleAndInFrustum(Stack<BlockReference>, LayerKeyedCollection, attributeReferenceVisibilityType) Check if the entity is visible. (inherited from Entity).
Protected method MemberwiseClone Creates a shallow copy of the current Object. (inherited from Object).
Public method MergeNearbyNodes() Replaces overlapping nodes with a single shared node.
Public method MergeNearbyNodes(double) Replaces overlapping nodes with a single shared node.
Public method MergeWith(FemMesh, bool) Merges two FemMesh objects.
Public method Mirror(Plane, bool) Mirrors the whole FemMesh.
Public method Mirror(Plane, Interval, Interval, double, Plane, bool) Mirrors nodes and elements selected.
Public method Mirror(Plane, double, Plane, bool) Mirrors nodes and elements selected.
Public method Mirror(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, Plane, bool) Mirrors nodes and elements selected.
Public method Mirror(Point3D, Vector3D, Vector3D, double, Interval, double, Plane, bool) Removes selected elements.
Public method Mirror(Point3D, Vector3D, Vector3D, double, double, Plane, bool) Removes selected elements.
Public method Mirror(Point3D, Point3D, double, Plane, bool) Mirrors nodes and elements selected.
Internal protected (Protected Friend) method Static PropagateAttributes(Entity, Entity, bool) Propagates the attributes to the entity passed as parameter. (inherited from Entity).
Public method RefineElements(IList<Int32>, int, int, int) Refine the 3D elements indicated.
Public method RefineElements(int, int, int) Refine all the 3D elements.
Public method Regen(RegenParams) This method is used for several purposes. For example in arcs and circles is used to generate the curve's linear approximation, in meshes to compute normals and edges and in Nurbs surfaces to generate the triangulation.
Public method Regen(double) Computes the curve or surface tessellation. (inherited from Entity).
Public method RegenNoChanges(double) Computes an array of vertices according to the desired chordal error, without changing the entity's Vertices and RegenMode. (inherited from Entity).
Public method RemoveElements(Plane, Interval, Interval, double) Removes selected elements.
Public method RemoveElements(Plane, double, double) Removes selected elements.
Public method RemoveElements(Point3D, Vector3D, Vector3D, double, Interval, Interval, double) Removes selected elements.
Public method RemoveElements(Point3D, Vector3D, Vector3D, double, Interval, double) Removes selected elements.
Public method RemoveElements(Point3D, Vector3D, Vector3D, double, double) Removes selected elements.
Public method RemoveElements(Point3D, Point3D, double) Removes selected elements.
Public method RemoveElements(Tuple<Int32Int32>[]) Removes selected elements.
Internal protected (Protected Friend) method Render(RenderParams) Renders the entity. (inherited from Entity).
Internal protected (Protected Friend) method RenderFast(RenderParams) Renders the entity in fast inaccurate transparency mode. (inherited from Entity).
Internal protected (Protected Friend) method ResetIsSmallArray() Resets the array of IsSmall flags. (inherited from Entity).
Public method Revolve(IList<Int32>, double, Vector3D, Point3D, int) Revolves the FemMesh around an axis.
Public method Revolve(Plane, Interval, Interval, double, double, Vector3D, Point3D, int) Revolves the selected element faces.
Public method Revolve(Plane, double, double, Vector3D, Point3D, int) Revolves the selected element faces.
Public method Revolve(Point3D, Point3D, double, double, Vector3D, Point3D, int) Revolves the selected element faces.
Public method Revolve(Tuple<Int32Int32>[], double, Vector3D, Point3D, int) Revolves the selected element faces.
Public method Revolve(double, Vector3D, Point3D, int) Revolves all 2D elements.
Public method Rotate(double, Vector3D, Point3D) Rotates the entity around an arbitray axis by the specified angle. (inherited from Entity).
Public method Rotate(Plane, Interval, Interval, double, double, Vector3D, Point3D, bool) Rotates nodes and elements selected.
Public method Rotate(Plane, double, double, Vector3D, Point3D, bool) Rotates nodes and elements selected.
Public method Rotate(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, double, Vector3D, Point3D, bool) Rotates nodes and elements selected.
Public method Rotate(Point3D, Vector3D, Vector3D, double, Interval, double, double, Vector3D, Point3D, bool) Rotates nodes and elements selected.
Public method Rotate(Point3D, Vector3D, Vector3D, double, double, double, Vector3D, Point3D, bool) Rotates nodes and elements selected.
Public method Rotate(Point3D, Point3D, double, double, Vector3D, Point3D, bool) Rotates nodes and elements selected.
Public method Rotate(double, Vector3D, Point3D, bool) Rotates the whole FemMesh.
Public method Rotate(double, Vector3D) Rotates the entity around an arbitray axis by the specified angle. (inherited from Entity).
Public method Scale(Point3D, double, double, double) Scales the entity of the specified scale factor.
Public method Scale(Point3D, double) Scales the entity of the specified scale factor.
Public method Scale(Vector3D) Scales the entity of the specified scale factor.
Public method Scale(double) Scales the entity of the specified scale factor.
Public method Scale(double, double, double) Scales the entity of the specified scale factor.
Public method Section(Plane, double)
Internal protected (Protected Friend) method SelectedInternal() Tells if the entity has internal parts selected (inherited from Entity).
Internal protected (Protected Friend) method Static SetEntityColorForFace(DrawParams, Color) Sets the entity color or material depending on the color mode. (inherited from Entity).
Internal protected (Protected Friend) method Static SetEntityColorForSelection(DrawParams) Sets the entity color or material depending on the color mode. (inherited from Entity).
Public method SetForce(Plane, Interval, Interval, double, Vector3D) Sets the specified force on selected nodes.
Public method SetForce(Plane, double, Vector3D) Sets the specified force on selected nodes.
Public method SetForce(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, Vector3D) Sets the specified force on selected nodes.
Public method SetForce(Point3D, Vector3D, Vector3D, double, Interval, double, Vector3D) Sets the specified force to selected faces.
Public method SetForce(Point3D, Vector3D, Vector3D, double, double, Vector3D) Sets the specified force to selected faces.
Public method SetForce(Point3D, Point3D, double, Vector3D) Sets the specified force on selected nodes.
Public method SetLineWeight(RenderContextBase, float) Line weight changer. (inherited from Entity).
Internal protected (Protected Friend) method SetLineWeightForEdges(DrawEdgesParams) (inherited from Entity).
Internal protected (Protected Friend) method SetLineWeightForSilhouettes(DrawSilhouettesParams) (inherited from Entity).
Public method SetPressure(Plane, Interval, Interval, double, Vector3D) Sets the specified pressure on selected faces.
Public method SetPressure(Plane, Interval, Interval, double, double) Sets the specified pressure normal to selected faces.
Public method SetPressure(Plane, double, Vector3D) Sets the specified pressure on selected faces.
Public method SetPressure(Plane, double, double) Sets the specified pressure normal to selected faces.
Public method SetPressure(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, Vector3D) Sets the specified pressure on selected faces.
Public method SetPressure(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, double) Sets the specified pressure on selected faces.
Public method SetPressure(Point3D, Vector3D, Vector3D, double, Interval, double, Vector3D) Sets the specified pressure to selected faces.
Public method SetPressure(Point3D, Vector3D, Vector3D, double, Interval, double, double) Sets the specified pressure normal to selected faces.
Public method SetPressure(Point3D, Vector3D, Vector3D, double, double, Vector3D) Sets the specified pressure to selected faces.
Public method SetPressure(Point3D, Vector3D, Vector3D, double, double, double) Sets the specified pressure normal to selected faces.
Public method SetPressure(Point3D, Point3D, double, Vector3D) Sets the specified pressure on selected faces.
Public method SetPressure(Point3D, Point3D, double, double) Sets the specified pressure normal to selected edges/faces.
Public method SetPressure(Tuple<Int32Int32>[], Vector3D) Sets the specified distributed load on selected faces.
Public method SetPressure(Tuple<Int32Int32>[], double) Sets the specified pressure normal to selected faces.
Public method SetSelectability(bool, Stack<BlockReference>) Sets the entity selectability status. (inherited from Entity).
Public method SetSelection(bool, Stack<BlockReference>) Sets the entity selection status. (inherited from Entity).
Internal protected (Protected Friend) method Static SetSelectionColorForSelection(DrawParams) Sets the selection color or material depending on the color mode. (inherited from Entity).
Internal protected (Protected Friend) method SetShader(DrawParams) Sets a Shader before drawing the entity.
Public method SetVisibility(bool, Stack<BlockReference>) Sets the entity visibility status. (inherited from Entity).
Internal protected (Protected Friend) method ThroughTriangle(FrustumParams)
Public method Static ThroughTriangleQuad(FrustumParams, IList<Point3D>) Tells if the quad defined by the vertices is inside the selection area defined by the edge list. (inherited from Entity).
Internal protected (Protected Friend) method ThroughTriangleScreenPolygon(ScreenPolygonParams)
Protected method Static ThroughTriangleScreenPolygon(Point3D, Point3D, Point3D, ScreenPolygonParams) Checks whether a triangle intersects or is inside a 2D screen polygon.
Public method Static ThroughTriangleScreenPolygonQuad(IList<Point3D>, ScreenPolygonParams) Tells if the quad defined by the vertices is inside the selection area defined by the screen polygon. (inherited from Entity).
Public method ToString Returns a string that represents the current object. (inherited from Object).
Internal protected (Protected Friend) method TransformAllVertices(Transformation, bool, bool) (inherited from Entity).
Public method TransformBy(Transformation) Transforms all the entity's vertices by the specified transformation.
Public method Translate(double, double, double) Translates the entity. (inherited from Entity).
Public method Translate(Plane, Interval, Interval, double, double, double, double, bool) Moves nodes and elements selected.
Public method Translate(Plane, double, double, double, double, bool) Moves nodes and elements selected.
Public method Translate(Point3D, Vector3D, Vector3D, double, Interval, Interval, double, double, double, double, bool) Moves nodes and elements selected.
Public method Translate(Point3D, Vector3D, Vector3D, double, Interval, double, double, double, double, bool) Removes selected elements.
Public method Translate(Point3D, Vector3D, Vector3D, double, double, double, double, double, bool) Removes selected elements.
Public method Translate(Point3D, Point3D, double, double, double, double, bool) Moves nodes and elements selected.
Public method Translate(Vector3D) Translates the entity. (inherited from Entity).
Public method Translate(double, double, double, bool) Translates the whole FemMesh.
Public method UpdateBoundingBox(TraversalParams) Updates the entity's bounding box. (inherited from Entity).
Internal protected (Protected Friend) method UpdateBoundingBoxSphere() (inherited from Entity).
Public method UpdateOrientedBoundingBox(TraversalParams) Updates the entity's oriented bounding box or build it if not present.
Public method UpdateOrientedBoundingBox(TraversalParams, bool) Updates the entity's oriented bounding box or build it if not present.
Protected method WriteObjAsLines(ref int, TextWriter, ref int, ref int, ref int, TextWriter, LayerKeyedCollection, string, MaterialKeyedCollection, double, double, BlockKeyedCollection) Write in Obj file format as set of lines connecting vertices. (inherited from Entity).
Internal protected (Protected Friend) method WriteUsemtl(int, TextWriter, TextWriter, LayerKeyedCollection)
Protected method WriteUsemtl(string, TextWriter)
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Name Description
Public enumeration clippingMethodType Clipping plane method type.
Public enumeration plotType Mesh plot type.
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Fields
 
Name Description
Protected field _localOB (inherited from Entity).
Internal protected (Protected Friend) field drawData Default graphics data. (inherited from Entity).
Internal protected (Protected Friend) field drawPattern Graphics data for line pattern. (inherited from Entity).
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Remarks
 
Entity.BoxMin and Entity.BoxMax aren't reliable because they take into account deformations and symbols for loads and boundary conditions. For an accurate evaluation of the bounding box you need to loop on FemMesh.Vertices.

.NET Framework

Supported in: 4.5, 4.6, 4.7

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Definition