NodeBeam Class

Base class for all FEM nodes.
Public Class NodeBeam 
Inherits Node
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public class NodeBeam : Node
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Name Description
Protected constructor NodeBeam(NodeBeam) NodeBeam constructor.
Public constructor NodeBeam(double, double) 2D position constructor.
Public constructor NodeBeam(double, double, double) 3D position constructor.
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Name Description
Public property Displacement Prescribed displacement array. (inherited from Node).
Public property Index Mesh index. (inherited from Node).
Public property Load Load array. (inherited from Node).
Public property Loaded True if loaded. (inherited from Node).
Public property MomentLoaded True if there are moment loads.
Public property P1 Maximum principal stress (P1). (inherited from Node).
Public property P2 Intermediate principal stress (P2). (inherited from Node).
Public property P3 Minimum principal stress (P3). (inherited from Node).
Public property Principals Gets or sets node's principal stresses (defined as double[3]). (inherited from Node).
Public property Reactions Gets or sets node reactions (double[3]). (inherited from Node).
Public property Restrained True if partially/fully restrained. (inherited from Node).
Public property Restraints Restraints status array. (inherited from Node).
Public property Rotation Gets or sets node rotation. (inherited from Node).
Public property RotationRestrained True if partially/fully rotation restrained.
Public property Rx Total rotation around X axis.
Public property Ry Total rotation around Y axis.
Public property Rz Total rotation around Z axis.
Public property Selected Used to highlight the node/fem symbols with active selection color. (inherited from Node).
Public property Stress Gets or sets node's stress, defined as double[]{Sx, Sy, Sz, Txy, Tyz, Txz}. (inherited from Node).
Public property Sx Stress X component. (inherited from Node).
Public property Sy Stress Y component. (inherited from Node).
Public property Sz Stress Z component. (inherited from Node).
Public property Temperature Gets or sets node temperature. (inherited from Node).
Public property Tresca Tresca stress. (inherited from Node).
Public property Txy Stress XY component. (inherited from Node).
Public property Txz Stress XZ component. (inherited from Node).
Public property Tyz Stress YZ component. (inherited from Node).
Public property U Total displacement. (inherited from Node).
Public property Ux Total displacement in the X direction. (inherited from Node).
Public property Uy Total displacement in the Y direction. (inherited from Node).
Public property Uz Total displacement in the Z direction. (inherited from Node).
Public property VonMises Gets or sets node's VonMises stresses. (inherited from Node).
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Methods
 
Name Description
Public method ClearAllLoads() Clears all loads for this node.
Public method ClearAllRestrains() Clears all restraints, rotations and fixed displacements for this node.
Public method Clone() Creates a deep copy of this node.
Public method ConvertToSurrogate()
Public method Equals(Object) Determines whether the specified object is equal to the current object. (inherited from Object).
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object).
Public method GetHashCode Serves as the default hash function. (inherited from Object).
Public method GetType Gets the Type of the current instance. (inherited from Object).
Protected method MemberwiseClone Creates a shallow copy of the current Object. (inherited from Object).
Public method SetForce(double, double) Applies a 2D concentrated load to this node.
Public method SetForce(double, double, double) Applies a 3D concentrated load to this node.
Public method SetMoment(double, double, double) Applies a bending moment to this node.
Public method SetRestraint(bool, bool, bool, double, double, double) Sets a 3D restraint.
Public method SetRestraint(bool, bool, double, double) Sets a 2D restraint.
Public method SetRotationRestraint(bool, bool, bool, double, double, double) Sets a rotation restraint in 3D.
Public method SetRotationRestraint(bool, double) Sets a rotation restraint in 2D.
Public method ToString()
Public method UpdateVonMisesAndPrincipals() Updates the VonMises and Principal (P1, P2, P3) stresses using the Stress array as input. (inherited from Node).
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.NET Framework

Supported in: 4.5, 4.6, 4.7

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Definition