Mesh.TransformBy Method

Transforms all the entity's vertices by the specified transformation.
Public Overrides Sub TransformBy( _ 
ByVal transform As Transformation
)
This language is not supported or no code example is available.
public override void TransformBy( 
Transformation transform 
)
This language is not supported or no code example is available.

Parameters

transform
Transformation

The transformation to be applied

Remarks
 
In case of Mirror transformation you may need to flip triangles and call UpdateNormals.

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition