Octree.FindClosestTriangle Method

Find intersection between Ray and Octant's Mesh.
Public Sub FindClosestTriangle( _ 
ByVal seg As Segment3D, _ 
ByVal transf As Transformation, _ 
ByVal triList As SortedList(Of Double, HitTriangle) _ 
)
This language is not supported or no code example is available.
public void FindClosestTriangle( 
Segment3D seg
Transformation transf
SortedList<double, HitTriangle> triList 
)
This language is not supported or no code example is available.

Parameters

seg
Segment3D

The segment to check if intersect with the Triangles of the Octant Mesh

transf
Transformation

The transformation applied to the Points of intersection

triList
SortedList<double, HitTriangle>

Sorted list (distance related between segment's Start Point and HitPoint) of hit triangles

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition