ReadFileAsync.AddToSceneAsSingleObject (Environment, String, Int32) Method
NOTE: This member is now obsolete. Use the method that accepts the layer name instead.
Public Overridable Sub AddToSceneAsSingleObject( _
ByVal environment As Environment, _
ByVal blockName As String, _
ByVal layerIndex As Integer _
)
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Parameters
- environment
- Environment
The Environment control used to add entities, layers and blocks.
- blockName
- string
The block name
- layerIndex
- int
The destination layer index.
For the ReadFileAsyncWithBlocks classes the BlockReference is affected by a scale factor (from Block.Units to Model.Units).