ReadFileAsync.AddToScene (Environment, Int32) Method

NOTE: This member is now obsolete. Use the method that accepts the layer name instead.

Adds the entities loaded from the file to the scene.
Public Overridable Sub AddToScene( _ 
ByVal environment As Environment, _ 
ByVal layerIndex As Integer
)
This language is not supported or no code example is available.
public virtual void AddToScene( 
Environment environment
int layerIndex 
)
This language is not supported or no code example is available.

Parameters

environment
Environment

The Viewport used to add entities

layerIndex
int

The destination layer index.

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition