ReadFileAsyncWithBlocksAndLayers.AddToScene (Environment, Color) Method

Adds the entities loaded from the file to the scene.
Public Overrides Sub AddToScene( _ 
ByVal environment As Environment, _ 
ByVal color As Color
)
This language is not supported or no code example is available.
public override void AddToScene( 
Environment environment
Color color 
)
This language is not supported or no code example is available.

Parameters

environment
Environment

The Viewport used to add entities

color
Color

The color assigned to the entities in the model

.NET Framework

Supported in: 4.5, 4.6, 4.7

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Definition