DrawOnScreenParams Constructor
Public Sub New( _
ByVal renderContext As RenderContextBase, _
ByVal camera As Camera, _
ByVal depthValues As Short(), _
ByVal stride As Integer, _
ByVal viewFrame As Integer(), _
ByVal digitsTexture As TextureMosaic, _
ByVal leftBorder As Integer, _
ByVal rightBorder As Integer, _
ByVal bottomBorder As Integer, _
ByVal topBorder As Integer _
)
This language is not supported or no code example is available.
public DrawOnScreenParams(
RenderContextBase renderContext,
Camera camera,
short[] depthValues,
int stride,
int[] viewFrame,
TextureMosaic digitsTexture,
int leftBorder,
int rightBorder,
int bottomBorder,
int topBorder
)
This language is not supported or no code example is available.
Parameters
- renderContext
- RenderContextBase
The render context
- camera
- Camera
The viewport camera
- depthValues
- short[]
The depth values of the scene
- stride
- int
The stride of each row of depth values
- viewFrame
- int[]
The viewport bounds
- digitsTexture
- TextureMosaic
The TextureMosaic used to draw the vertices numbers
- leftBorder
- int
The viewport left border minus the vertex size
- rightBorder
- int
The viewport right border minus the vertex size
- bottomBorder
- int
The viewport bottom border minus the vertex size
- topBorder
- int
The viewport top border minus the vertex size