Viewport.UnProject (Int32, Double, Double, Double, Double, Double, Double) Method

Maps viewport coordinates to world coordinates.
Public Function UnProject( _ 
ByVal controlHeight As Integer, _ 
ByVal winx As Double, _ 
ByVal winy As Double, _ 
ByVal winz As Double, _ 
ByRef objx As Double, _ 
ByRef objy As Double, _ 
ByRef objz As Double
) As Boolean
This language is not supported or no code example is available.
public bool UnProject( 
int controlHeight
double winx
double winy
double winz
out double objx
out double objy
out double objz 
)
This language is not supported or no code example is available.

Parameters

controlHeight
int

The height of the viewport layout control

winx
double

The screen X viewport coordinates to be mapped

winy
double

The screen Y viewport coordinates to be mapped (0 on bottom of viewport)

winz
double

The screen Z viewport coordinates to be mapped

objx
double

The computed world X coordinates

objy
double

The computed world Y coordinates

objz
double

The computed world Z coordinates

Return Value

bool

True if the operation succeeded, false otherwise

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition