Entity.Intersects2D Method
Protected Friend Overridable Function Intersects2D( _
ByVal entity As Entity, _
ByVal touch As Boolean, _
ByVal getVolumes As Boolean, _
ByVal trans1 As Transformation, _
ByVal trans2 As Transformation, _
ByRef intersectionData As List(Of Entity) _
) As Boolean
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Parameters
- entity
- Entity
the entity to check intersection with
- touch
- bool
When false doesn't consider the coincidences as intersections.
- getVolumes
- bool
- trans1
- Transformation
the transformation to be applied to the current entity
- trans2
- Transformation
the transformation to be applied to the input entity
Return Value
boolTrue if the two entities intersect.