Region.RevolveAsSolid (Double, Double, Vector3D, Point3D, Int32, Double) Method

Revolves this region around an axis.
Public Function RevolveAsSolid( _ 
ByVal startAngle As Double, _ 
ByVal deltaAngle As Double, _ 
ByVal axis As Vector3D, _ 
ByVal center As Point3D, _ 
ByVal slices As Integer, _ 
ByVal tolerance As Double
) As Solid
This language is not supported or no code example is available.
public Solid RevolveAsSolid( 
double startAngle
double deltaAngle
Vector3D axis
Point3D center
int slices
double tolerance 
)
This language is not supported or no code example is available.

Parameters

startAngle
double

Revolution start angle in radians

deltaAngle
double

Revolution delta angle in radians

axis
Vector3D

Axis direction

center
Point3D

Axis start point

slices
int

Number of slices generated. This value can be also found using Utility.NumberOfSegments

tolerance
double

The regeneration tolerance

Return Value

Solid

The resulting Solid object.

.NET Framework

Supported in: 4.5, 4.6, 4.7

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Definition