Environment.UseShaders Property
If true, the rendererType.OpenGL renderer uses Phong shading for better lighting, has the DisplayModeSettingsRendered.PlanarReflections with a fading out effect and better performances for the shadowType.Realistic shadows.
Public Property UseShaders() As Boolean
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public bool UseShaders {get; set;}
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Property Value
bool
.NET Framework
Supported in: 4.5, 4.6, 4.7