Mesh.MergeWith (Triangle, Boolean) Method

Merges the mesh with a Quad entity that shares an edge with the mesh.
Public Overridable Sub MergeWith( _ 
ByVal triangle As Triangle, _ 
ByVal weldNow As Boolean
)
This language is not supported or no code example is available.
public virtual void MergeWith( 
Triangle triangle
bool weldNow 
)
This language is not supported or no code example is available.

Parameters

triangle
Triangle

The Triangle entity to merge

weldNow
bool

If true, the two meshes are welded immediately.

Remarks
 
If you need to merge several entities it is far more efficient to weld them only at the last MergeWith.

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition