Mesh.ApplyTextureMapping (TextureMappingData) Method
Public Sub ApplyTextureMapping( _
ByVal mapping As TextureMappingData _
)
This language is not supported or no code example is available.
Parameters
- mapping
- TextureMappingData
The mesh nature is set to RichPlain or RichSmooth from this command.
You may need to call viewport.Entities.Regen() to see the effect of this command.