Mesh.CreateArrow<T> (Point3D, Vector3D, Double, Double, Double, Double, Int32, natureType, edgeStyleType) Method
Public Shared Function CreateArrow(Of _
T As {Mesh, New})( _
ByVal startPoint As Point3D, _
ByVal direction As Vector3D, _
ByVal cylRadius As Double, _
ByVal cylLength As Double, _
ByVal coneRadius As Double, _
ByVal coneLength As Double, _
ByVal slices As Integer, _
ByVal meshNature As natureType, _
ByVal edgeStyle As edgeStyleType _
) As T
This language is not supported or no code example is available.
public static T CreateArrow<T>(
Point3D startPoint,
Vector3D direction,
double cylRadius,
double cylLength,
double coneRadius,
double coneLength,
int slices,
natureType meshNature,
edgeStyleType edgeStyle
)
where T : Mesh, new()
This language is not supported or no code example is available.
Type Parameters
- T
Parameters
- startPoint
- Point3D
Arrow's start point
- direction
- Vector3D
Arrow's direction
- cylRadius
- double
Arrow's cylinder radius
- cylLength
- double
Arrow's cylinder length
- coneRadius
- double
Arrow's cone radius
- coneLength
- double
Arrow's cone length
- slices
- int
Number of slices
- meshNature
- natureType
Nature of the mesh
- edgeStyle
- edgeStyleType
Style of the edges
Return Value
TThe created mesh.