Brep.RevolveAdd (Region, Double, Vector3D, Point3D) Method

Revolves the specified region and adds it to the Brep object and adds it to the original Brep object.
Public Function RevolveAdd( _ 
ByVal reg As Region, _ 
ByVal angle As Double, _ 
ByVal axis As Vector3D, _ 
ByVal center As Point3D
) As Boolean
This language is not supported or no code example is available.
public bool RevolveAdd( 
Region reg
double angle
Vector3D axis
Point3D center 
)
This language is not supported or no code example is available.

Parameters

reg
Region

The region

angle
double

Revolution angle in radians

axis
Vector3D

Axis direction

center
Point3D

Axis start point

Return Value

bool

True if the operation is successful, false otherwise keeping the Brep object unmutated.

.NET Framework

Supported in: 4.5, 4.6, 4.7

In this article

Definition