RenderContextBase.SetPointsShader Method

Sets the shader for the points with or without thick points capabilities, adjusting also the PolygonOffset.
Protected Overridable Function SetPointsShader( _ 
ByVal thick As Boolean, _ 
ByVal shader As shaderType, _ 
Optional ByVal shaderParams As ShaderParameters = null _ 
) As Boolean
This language is not supported or no code example is available.
protected virtual bool SetPointsShader( 
bool thick
shaderType shader
ShaderParameters shaderParams = null 
)
This language is not supported or no code example is available.

Parameters

thick
bool

shader
shaderType

shaderParams
ShaderParameters

Return Value

bool

True if the operation is successful, false otherwise

.NET Framework

Supported in: 4.5, 4.6, 4.7

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Definition