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Name
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Description
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AddToDrawings(Drawings)
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Adds sheets, blocks, layers, text styles, line types read from the file to the drawings control.
(inherited from ReadFileAsyncWithDrawings).
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AddToScene(Environment, RegenOptions)
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Adds to the Environment control the entities loaded from the file, along with the other master collections.
Items contained previously in the Environment are merged, except the root block that is replaced with the one loaded from the file, if it exists.
(inherited from ReadFile).
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AddToScene(Environment, bool, RegenOptions)
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Adds to the Environment control the entities loaded from the file, along with the other master collections.
Items contained previously in the Environment are merged.
(inherited from ReadFile).
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Cancelled(BackgroundWorker, DoWorkEventArgs)
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Checks if the user has requested cancellation of the background operation.
(inherited from WorkUnit).
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CloseStream()
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Closes the stream. Must be called by all derived classes.
(inherited from ReadFileAsync).
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Dispose()
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Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
(inherited from ReadFile).
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DoWork(BackgroundWorker, DoWorkEventArgs)
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Does the actual work allowing progress bar update and cancellation.
(inherited from ReadFile).
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Equals(Object)
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Determines whether the specified object is equal to the current object.
(inherited from Object).
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FillAllCollectionsData(Environment)
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Automatically merges all master collections with existing ones.
(inherited from ReadFileAsync).
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FillAllDrawingsCollectionsData(Drawings)
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Automatically merges all the drawings collections with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillBlocks(Environment, bool, RegenOptions, bool)
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Automatically merges block definitions with existing ones.
(inherited from ReadFileAsyncWithBlocks).
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FillDrawingsBlocks(Drawings)
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Automatically merges drawings blocks with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillDrawingsHatchPatterns(Drawings)
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Automatically merges drawings hatch patterns with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillDrawingsLayers(Drawings)
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Automatically merges drawings layers with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillDrawingsLineTypes(Drawings)
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Automatically merges drawings line types with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillDrawingsSheets(Drawings)
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Automatically merges sheets with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillDrawingsTextStyles(Drawings)
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Automatically merges drawings text styles with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillHatchPatterns(Environment)
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Automatically merges hatch patterns with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillLayers(Environment)
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Automatically merges layers with existing ones.
(inherited from ReadFileAsyncWithBlocksAndLayers).
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FillLineTypes(Environment)
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Automatically merges line types with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillMaterials(Model)
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Automatically merges materials with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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FillTextStyles(Environment)
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Automatically merges text styles with existing ones.
(inherited from ReadFileAsyncWithDrawings).
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Finalize
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Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(inherited from Object).
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GetFileInfo(string)
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Gets the file header info.
(inherited from ReadFile).
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GetFileInfo()
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Gets the file header info.
(inherited from ReadFile).
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GetHashCode
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Serves as the default hash function.
(inherited from Object).
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GetHeader()
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Gets the file header.
(inherited from ReadFile).
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GetHeader(string)
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Gets the file header.
(inherited from ReadFile).
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GetThumbnail(int)
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Gets the thumbnail.
(inherited from ReadFile).
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GetThumbnail(string, int)
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Gets the thumbnail.
(inherited from ReadFile).
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GetType
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Gets the Type of the current instance.
(inherited from Object).
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MemberwiseClone
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Creates a shallow copy of the current Object.
(inherited from Object).
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ResetProgressParallel(int)
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Resets the progress bar for a parallel loop.
(inherited from WorkUnit).
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RotateEverythingAroundX(double)
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Rotates geometry around world X axis. If the file was created in a system that orients with Y Axis Up, the models would by default be brought into Eyeshot (a Z axis up system) with a flipped coordinate system. This method is designed to fix the problem.
(inherited from ReadFileAsyncWithBlocks).
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StartContinuousAnimation(string, BackgroundWorker, params string[])
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Start the animation for the continuous progress bar.
(inherited from WorkUnit).
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StopContinuousAnimation(BackgroundWorker)
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Stop the animation for the continuous progress bar.
(inherited from WorkUnit).
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ToString
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Returns a string that represents the current object.
(inherited from Object).
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UpdateProgress(double, double, string, BackgroundWorker, bool, params string[])
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Updates the progress bar value.
(inherited from WorkUnit).
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UpdateProgress(int, int, string, BackgroundWorker, bool, params string[])
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Updates the progress bar value.
(inherited from WorkUnit).
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UpdateProgressAndCheckCancelled(int, int, string, BackgroundWorker, DoWorkEventArgs, bool, params string[])
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Updates the progress bar value and checks if the worker thread has been canceled.
(inherited from WorkUnit).
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UpdateProgressAndCheckCancelledParallel(int, string, BackgroundWorker, DoWorkEventArgs, params string[])
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Updates the progress bar value and checks if the worker thread has been canceled, for a parallel loop.
(inherited from WorkUnit).
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UpdateProgressParallel(double, string, BackgroundWorker, params string[])
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Updates the progress bar value for a parallel loop.
(inherited from WorkUnit).
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UpdateProgressTo100(string, BackgroundWorker, params string[])
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Set the progress bar to 100% and forces screen update.
(inherited from WorkUnit).
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WorkCancelled(Environment)
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Called when the work is cancelled.
(inherited from ReadFileAsync).
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WorkCompleted(Environment)
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Called when the work has completed. In the case you are modeling something, the environment parameter allows you to easily add the model to the entities collection.
(inherited from WorkUnit).
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WorkFailed(Environment)
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Called when the work has failed.
(inherited from WorkUnit).
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