IndexTriangleEx Class
Name | Description | |
---|---|---|
IndexTriangleEx(IndexTriangleEx) | ||
IndexTriangleEx(int, int, int, int) | Element index and vertex indices constructor |
Name | Description | |
---|---|---|
ElementIndex | Gets the parent element index. | |
Item(int) | Gets or sets the element at the specified index. (inherited from IndexTriangle). |
Name | Description | |
---|---|---|
Clone() | Creates a deep copy of this IndexTriangle. (inherited from IndexTriangle). | |
ConvertToSurrogate() | ||
Equals(IndexTriangle) | (inherited from IndexTriangle). | |
Equals(object) | Determines whether the specified object is equal to the current object. (inherited from IndexTriangle). | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | |
GetHashCode() | Serves as the default hash function. (inherited from IndexTriangle). | |
GetThirdVertex(int, int) | (inherited from IndexTriangle). | |
GetType | Gets the Type of the current instance. (inherited from Object). | |
GetXElement() | (inherited from IndexTriangle). | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | |
Quality(IList<Point3D>) | Computes the triangle quality. (inherited from IndexTriangle). | |
ReplaceVertexIndex(int, int) | (inherited from IndexTriangle). | |
ToArray() | Returns an array of triangle's vertex indices. (inherited from IndexTriangle). | |
ToString() | Returns a string that represents the current object. (inherited from IndexTriangle). |
Name | Description | |
---|---|---|
Equality | (inherited from IndexTriangle). | |
Inequality | (inherited from IndexTriangle). |
devDept.Eyeshot.Fem.IndexTriangleEx