Rotation Class
Name | Description | |
---|---|---|
Rotation(double[,]) | Proprietary file format constructor. | |
Rotation(Vector3D) | 2D vector constructor. | |
Rotation(Vector3D, Vector3D) | 3D vectors constructor. | |
Rotation(double, double, double) | ||
Rotation(int, int, Point3D[]) | Node indices (zero-based) constructor. | |
Rotation(int, int, int, Point3D[]) | Three nodes indices constructor. |
Name | Description | |
---|---|---|
ConvertToSurrogate() | ||
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | |
GetHashCode | Serves as the default hash function. (inherited from Object). | |
GetType | Gets the Type of the current instance. (inherited from Object). | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | |
ToString | Returns a string that represents the current object. (inherited from Object). |
devDept.Eyeshot.Fem.Rotation