UtilityEx.InsideOrCrossingScreenPolygonQuad Method
Checks whether the quad is inside or crossing the given screen polygon.
This language is not supported or no code example is available.
This language is not supported or no code example is available.
Parameters
-
pt1
-
Point3D
The first vertex
-
pt2
-
Point3D
The second vertex
-
pt3
-
Point3D
The third vertex
-
pt4
-
Point3D
The fourth vertex
-
myParams
-
ScreenPolygonParams
The screen polygon parameters
Return Value
bool
True if the quad is inside or is crossing the screen polygon.
.NET Framework
Supported in: 4.8