UtilityEx.InsideOrCrossingScreenPolygonQuad Method

Checks whether the quad is inside or crossing the given screen polygon.
Public Shared Function InsideOrCrossingScreenPolygonQuad( _ 
ByVal pt1 As Point3D, _ 
ByVal pt2 As Point3D, _ 
ByVal pt3 As Point3D, _ 
ByVal pt4 As Point3D, _ 
ByVal myParams As ScreenPolygonParams
) As Boolean
This language is not supported or no code example is available.
public static bool InsideOrCrossingScreenPolygonQuad( 
Point3D pt1
Point3D pt2
Point3D pt3
Point3D pt4
ScreenPolygonParams myParams 
)
This language is not supported or no code example is available.

Parameters

pt1
Point3D

The first vertex

pt2
Point3D

The second vertex

pt3
Point3D

The third vertex

pt4
Point3D

The fourth vertex

myParams
ScreenPolygonParams

The screen polygon parameters

Return Value

bool

True if the quad is inside or is crossing the screen polygon.

.NET Framework

Supported in: 4.8

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Definition