UtilityEx.ComputeVisibleItemsCount Method

Computes the actual number of visible items in both plain or structured scene modes.
Public Shared Function ComputeVisibleItemsCount( _ 
ByVal entList As IEnumerable(Of Entity), _ 
ByVal blocks As BlockKeyedCollection, _ 
ByVal layers As LayerKeyedCollection
) As Integer
This language is not supported or no code example is available.
public static int ComputeVisibleItemsCount( 
IEnumerable<Entity> entList
BlockKeyedCollection blocks
LayerKeyedCollection layers 
)
This language is not supported or no code example is available.

Parameters

entList
IEnumerable<Entity>

The entity list

blocks
BlockKeyedCollection

The block collection

layers
LayerKeyedCollection

The layers collection

Return Value

int

The number of visible items in the scene.

.NET Framework

Supported in: 4.8

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Definition