rotationCenterType Enumeration
Member name | Description | |
---|---|---|
CursorLocation | Current mouse cursor location. If the model is all inside the camera frustum, it rotates around its bounding box center. Else it rotates around the point under the mouse. If under the mouse there is no depth, the rotation happens around the viewport center at a mean depth of the current visible scene. | |
Point | Rotates around the RotateSettings.Center. | |
ViewportCenter | Viewport center. If the model is all inside the camera frustum, it rotates around its bounding box center. Else it rotates around the viewport center at a mean depth of the current visible scene. |