Material.TextureImageOverExposure Property

Gets or sets a value that controls whether the scene lighting can make the image diffuse color brighter than the image color.
Public Property TextureImageOverExposure() As Boolean
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public bool TextureImageOverExposure {get; set;}
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Property Value

bool
Remarks
 
Requires the use of shaders.

.NET Framework

Supported in: 4.8

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Definition