Material.MinifyingFunction Property

Gets or sets the texture minifying function. The texture minifying function is used whenever the pixel being textured maps to an area greater than one texture element. There are six defined minifying functions. Two of them use the nearest one or nearest four texture elements to compute the texture value. The other four use mipmaps.
Public Property MinifyingFunction() As textureFilteringFunctionType
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public textureFilteringFunctionType MinifyingFunction {get; set;}
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Property Value

textureFilteringFunctionType

.NET Framework

Supported in: 4.8

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Definition