Plane.Intersection (Plane, Plane, Double, out Point3D, out Vector3D) Method
Computes the intersection of two planes.
This language is not supported or no code example is available.
This language is not supported or no code example is available.
Parameters
-
pln1
-
Plane
The first plane
-
pln2
-
Plane
The second plane
-
tol
-
double
Tolerance used to decide if parallel planes are coincident or disjoint
-
pt
-
Point3D
The intersection point (when it exists)
-
u
-
Vector3D
The intersection direction
Return Value
planeIntersectionType
The intersection type.
.NET Framework
Supported in: 4.8