Transformation.ChangeBasis (Vector3D, Vector3D, Vector3D, Vector3D, Vector3D, Vector3D) Method

Computes a change of basis transformation.
Public Function ChangeBasis( _ 
ByVal X0 As Vector3D, _ 
ByVal Y0 As Vector3D, _ 
ByVal Z0 As Vector3D, _ 
ByVal X1 As Vector3D, _ 
ByVal Y1 As Vector3D, _ 
ByVal Z1 As Vector3D
) As Boolean
This language is not supported or no code example is available.
public bool ChangeBasis( 
Vector3D X0
Vector3D Y0
Vector3D Z0
Vector3D X1
Vector3D Y1
Vector3D Z1 
)
This language is not supported or no code example is available.

Parameters

X0
Vector3D

Initial frame X (X,Y,Z = arbitrary basis)

Y0
Vector3D

Initial frame Y

Z0
Vector3D

Initial frame Z

X1
Vector3D

Final frame X (X,Y,Z = arbitrary basis)

Y1
Vector3D

Final frame Y

Z1
Vector3D

Final frame Z

Return Value

bool

True if the operation succeeded, false otherwise

.NET Framework

Supported in: 4.8

In this article

Definition