Utility.TriangleTriangleIntersection2D (Point2D, Point2D, Point2D, Point2D, Point2D, Point2D) Method
Parameters
- p1
- Point2D
First point2D of triangle 1
- q1
- Point2D
Second point2D of triangle 1
- r1
- Point2D
Third point2D of triangle 1
- p2
- Point2D
First point2D of triangle 2
- q2
- Point2D
Second point2D of triangle 2
- r2
- Point2D
Third point2D of triangle 2
Return Value
boolTrue if the Triangles intersects each other, false otherwise