Eyeshot 9.0 WinForms API Reference
SetBlockRefTransform Method (RenderContextBase)

WinForms Assembly > devDept.Graphics Namespace > RenderContextBase Class : SetBlockRefTransform Method
The transformation matrix to set
Sets the blockreference world transformation matrix.
Syntax
'Declaration
 
Public MustOverride Sub SetBlockRefTransform( _
   ByVal matrix() As Single _
) 
public abstract void SetBlockRefTransform( 
   float[] matrix
)

Parameters

matrix
The transformation matrix to set
See Also

Reference

RenderContextBase Class
RenderContextBase Members