Eyeshot 9.0 WPF API Reference
RevolveAsSolid3D(Double,Double,Vector3D,Point3D) Method

WPF Assembly > devDept.Eyeshot.Entities Namespace > CompositeCurve Class > RevolveAsSolid3D Method : RevolveAsSolid3D(Double,Double,Vector3D,Point3D) Method
Syntax
'Declaration
 
Public Overloads Function RevolveAsSolid3D( _
   ByVal startAngle As Double, _
   ByVal deltaAngle As Double, _
   ByVal axis As Vector3D, _
   ByVal center As Point3D _
) As Solid3D
public Solid3D RevolveAsSolid3D( 
   double startAngle,
   double deltaAngle,
   Vector3D axis,
   Point3D center
)

Parameters

startAngle
deltaAngle
axis
center
See Also

Reference

CompositeCurve Class
CompositeCurve Members
Overload List