Eyeshot 9.0 WPF API Reference
Mesh Constructor(Int32,Int32,natureType)

WPF Assembly > devDept.Eyeshot.Entities Namespace > Mesh Class > Mesh Constructor : Mesh Constructor(Int32,Int32,natureType)
Number of vertices the mesh will hold
Number of triangles the mesh will hold
The mesh nature
Vertices and triangles sizes constructor.
Syntax
'Declaration
 
Public Function New( _
   ByVal numVertices As Integer, _
   ByVal numTriangles As Integer, _
   ByVal meshNature As Mesh.natureType _
)
public Mesh( 
   int numVertices,
   int numTriangles,
   Mesh.natureType meshNature
)

Parameters

numVertices
Number of vertices the mesh will hold
numTriangles
Number of triangles the mesh will hold
meshNature
The mesh nature
See Also

Reference

Mesh Class
Mesh Members
Overload List