Eyeshot 11 Documentation
WPF Control / Redistribution and Deployment / Deployment Guide
In This Topic
    Deployment Guide
    In This Topic

    The Eyeshot control ships with DLLs for .NET Framework 4.5. The DLL set contains neutral DLLs (compiled against AnyCPU) and two DLL sets (compiled against x86 and x64) to support DWG/DXF file format import/export. Although .NET based, DWG/DXF file format import/export still references some unmanaged assemblies and therefore has to be deployed explicitly for x86 and x64 platforms.

    DWG/DXF import/export not required

    1. Copy devDept.Geometry.v11.dll, devDept.Graphics.Shaders.v11.dll, devDept.Graphics.Wpf.v11.dll and devDept.Eyeshot.Control.Wpf.v11.dll to your destination folder

    DWG/DXF import/export required

    In this case you need to deploy two distinct DLL sets. Depending on the machine architecture, the proper one need to be used.

    1. Copy devDept.Geometry.v11.dll, devDept.Graphics.Shaders.v11.dll, devDept.Graphics.Wpf.v11.dll, devDept.Eyeshot.Control.Wpf.v11.dll and devDept.Eyeshot.Control.x86.Wpf.v11.dll to your x86 destination folder
    2. Copy the contents of the Bin/x86 folder to your x86 destination folder
    Or
    1. Copy devDept.Geometry.v11.dll, devDept.Graphics.Shaders.v11.dll, devDept.Graphics.Wpf.v11.dll, devDept.Eyeshot.Control.Wpf.v11.dll and devDept.Eyeshot.Control.x64.Wpf.v11.dll to your x64 destination folder
    2. Copy the contents of the Bin/x64 folder to your x64 destination folder

    Install the proper Microsoft Visual C++ Runtime Library:

    • Microsoft Visual C++ 2012 Redistributable Package
    See Also

    Introduction

    Licensing and Distribution