Eyeshot 11 Documentation
WinForms Control / Common Concepts / Understanding Mesh entity
In This Topic
    Understanding Mesh entity
    In This Topic

    The following table show how to combine vertex types and triangles types to get the desired Mesh configuration.

     

        Vertex type
        Point3D
    Size: 3 doubles
    PointRGB
    Size: 3 doubles + 3 bytes
    Triangle type

    IndexTriangle
    Size: 3 integers

    Plain MulticolorPlain
    ColorTriangle
    Size: 3 integers + 3 bytes
     
    RichTriangle
    Size: 7 integers
     
    SmoothTriangle
    Size: 6 integers
    Smooth MulticolorSmooth
    ColorSmoothTriangle
    Size: 6 integers + 3 bytes
    ColorSmooth  
    RichSmoothTriangle
    Size: 10 integers
    RichSmooth  

    Table 1: Mesh entity configuration grid.

     

    Only configurations marked in blue allow transparency to be used.